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Pogo Bouncer

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Devlog

  • Devlog 3: From In-Game Shape to JSON File
    October 04, 2022 by Ho88it
    1
    #pogo bouncer, #physics, #json, #pogo, #game, #development, #devlog, #ear-clipping, #community, #planning
    Progress on the terrain generation is continuing to move along. The triangulation algorithm for breaking up terrain shapes into took quite a bit of work, but I was eventually able to iron it out so th... Continue reading
  • Devlog 2: Player Object and Terrain Editor Progress
    September 12, 2022 by Ho88it
    1
    Hello! I have an exciting update in the development of Pogo Bouncer. Substantial progress has been made on two fronts for this app. Firstly the development of the physics-based player object has been... Continue reading
  • Update: Discord Development Server Now Live!
    September 05, 2022 by Ho88it
    1
    #discord, #community, #devlog, #development, #pogo bouncer, #physics, #fun, #join
    Exciting news! The discord server for the development of this project is live! Use this server to keep up with the development efforts of this project, to discover other projects of ours, to get invol... Continue reading
  • Devlog 1: Planning and Getting Our Feet Wet!
    September 02, 2022 by Ho88it
    1
    #getting started, #drawing, #planning, #animating, #ear-clipping, #pogo, #bounce, #1st devlog, #physics, #pixel, #pixel-art
    Hello everyone! Thanks for deciding to read the first devlog for Pogo Bouncer, a game coming to iOS and Android devices where you play as the greatest pogo athlete in the world attempting to make his... Continue reading
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